Bleszinski discussed the matter in a recent interview about the status of Lawbreakers, where the game’s concurrent user count was brought up. Asked how the designer felt about the low numbers of users for the game on PC, Bleszinski stated “I mean, so the thing is, is we’re now officially in Destiny season.”

Given the juggernaut that is Destiny in the industry, it’s perhaps understandable that creators of other multiplayer-centric games may feel as though the coming months are going to be a struggle. Destiny 2 was one of the most anticipated games of the year, and so a game like Lawbreakers that was already finding it difficult to pull in large player counts may not be seen as the best option for some.

Bleszinki, however, was able to talk further on the matter, as well as giving his opinion on Destiny 2.

This isn’t the first time that Bleszinski has discussed the differences between Lawbreakers on PC and PS4, either. Previously, the designer talked about how the launch of Lawbreakers had been humbling, and again stated that the game was faring better on PS4 than it was on PC. However, even if the game is doing better on console, developer Boss Key Productions will surely want to pump those PC numbers.

Exactly how to build that player base, however, is another matter entirely, particularly with further challenges such as Call of Duty: WW2 on the horizon. Bleszinski hinted at promotional plans such as free weekends, as well as giving free codes to friends of those that already play the game, but it remains to be see as to whether those deals come to fruition, and whether they indeed help Lawbreakers reach the popularity it aspires to.

Lawbreakers is out now for PC and PS4.

Source: Gamespot